
This works as a setup for both cooperative and competitive play, which stands as a bit of a signifier for the Marvel: Ultimate Alliance games. These issues bleed over into the audio and visual aspects of the games, with loads of glitches resulting in the presentation being very lacking at this time.Whereas the first game features a more-or-less uninspired singleplayer story, the second title focuses on the Civil War plotline, with superheroes deciding to duke it out against one another, depending on whether they support or rise up in opposition to the Superhuman Registration Act. Playing with a controller won’t solve this issue, either, as most are reporting that the game does not even register that you’ve plugged in a controller at all. This makes navigation throughout the game a pain, with even getting through the game’s menus giving people a hard time. To kick things off, there is no option to actually rebind keys while playing with a keyboard, and there’s some serious input lag on top of it. Heading over to their Steam pages shows that the games are not being received kindly, with a Myriad of issues being brought up.

The PC versions of these new remasters just launched yesterday, and those who have played them are not happy with them.

The announcement of the Marvel Ultimate Alliance remasters and the following release of said games has been very quick, and after the Xbox One version of the game was delayed a couple of days recently the reasoning for that is becoming more and more clear.
